Playful Materialities
Overview & Synopsis
Game culture and material culture have always been closely linked. Analog forms of rule-based play (ludus) would hardly be conceivable without dice, cards, and game boards. In the act of free play (paidia), children as well as adults transform simple objects into multifaceted toys in an almost magical way. Even digital play is suffused with material culture: Games are not only mediated by technical interfaces, which we access via hardware and tangible peripherals. They are also subject to material hybridization, paratextual framing, and processes of de-, and re-materialization.
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Document Information
| Document Title | Playful Materialities |
|---|---|
| Author / Organization | OAPEN Author |
| Subject & Discipline | Games |
| Categories | Humanities & Social Sciences Open Access Books |
| Publication Year | 2022 |
| License / Rights | Open Access / Creative Commons |
| Resource Verification | Listed PDF (Verification Pending) |
| Original Host Website |
OAPEN Library
(www.oapen.org)
|
| File Format | application/pdf (Portable Document Format) |
| Language | EN |
| Catalog ID | DOC-91026 |
| Original Source Link | Visit Source Page on www.oapen.org » |