Computer Graphics from Scratch: A Programmer's Introduction to 3D Rendering
Overview & Synopsis
Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. This book takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics: 3D Rendering.
Indexed from repository: FreeComputerBooks.com
(
freecomputerbooks.com)
Document Information
| Document Title | Computer Graphics from Scratch: A Programmer's Introduction to 3D Rendering |
|---|---|
| Author / Organization | Gabriel Gambetta |
| Subject & Discipline | Computer Graphics, 3D, Animation and Imaging, Computer and Video Game Programming, JavaScript Programming, Graphic User Interface (GUI) Programming |
| Categories | Computer Graphics, 3D, Animation and Imaging |
| Publication Year | 2021 |
| ISBN | 978-1718500761 |
| Resource Verification | External Reading Page / Repository |
| Alternative Mirrors & Links | |
| Original Host Website |
FreeComputerBooks.com
(freecomputerbooks.com)
|
| File Format | application/pdf (Portable Document Format) |
| Language | ENGLISH |
| Catalog ID | DOC-83733 |
| Original Source Link | Visit Source Page on freecomputerbooks.com » |
Commercial / Print Edition
Prefer a Physical Book or Kindle Edition?
Computer Graphics from Scratch: A Programmer's Introduction to 3D Rendering • Print Edition
As an Amazon Associate, MainReads earns from qualifying purchases.