Fundamentals of Computer Graphics with Java, OpenGL, and JOGL

Author / Organization:
Computer Graphics, 3D, Animation and Imaging 1445 KB ✓ Verified Direct PDF

Overview & Synopsis

This book provides both step-by-step instruction on modern 3D graphics shader programming in OpenGL with Java and JOGL. It is appropriate both for computer science graphics courses and for professionals interested in mastering 3D graphics skills.

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Document Information

Document Title Fundamentals of Computer Graphics with Java, OpenGL, and JOGL
Author / Organization David J. Eck
Subject & Discipline Computer Graphics, 3D, Animation and Imaging, Advanced Java Programming, Computer and Video Game Programming, Graphic User Interface (GUI) Programming
Categories Computer Graphics, 3D, Animation and Imaging
License / Rights Creative Commons License (CC)
Resource Verification ✓ Verified Direct PDF Available
Alternative Mirrors & Links
Original Host Website FreeComputerBooks.com (freecomputerbooks.com)
File Format application/pdf (Portable Document Format)
Reported File Size 1445 KB (1,479,707 bytes)
Language ENGLISH
Catalog ID DOC-3443
Original Source Link Visit Source Page on freecomputerbooks.com »