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Modeling Rocky Scenery using Implicit Blocks
Axel Paris, Adrien Peytavie, Eric Guérin, Jean-Michel Dischler, Eric Galin

Modeling Rocky Scenery using Implicit Blocks

Science & Mathematics Published 2020 Verification Pending

Overview & Synopsis

We present a novel geologically-based method to generate vertical walls of rocky cliffs, crags or promontories. Our method procedurally generates a distribution of fractures in the bedrock to create a set of tiling blocks defined as implicit volumetric primitives. Blocks are in turn implicitly replicated over the vertical parts of the terrain and combined together to obtain a consistent volumetric representation of the fractured bedrock patterns using generalized union and blending operators. Our framework provides multiple levels of control: in addition to automatically generated blocks, the geometry of specific ones can be prescribed by the user using implicit primitives or construction trees, the shape of the blocks can be controlled by several parameters , and the placement rules may adapt according to the underlying geological strata and geometry of the terrain.

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Document Information

Document Title Modeling Rocky Scenery using Implicit Blocks
Author / Organization Axel Paris, Adrien Peytavie, Eric Guérin, Jean-Michel Dischler, Eric Galin
Subject & Discipline Multidisciplinary Academic Open Research
Categories Science & Mathematics
Publication Year 2020
License / Rights Open Access / Creative Commons
Resource Verification Listed PDF (Verification Pending)
Original Host Website HAL Open Science (hal.science)
File Format application/pdf (Portable Document Format)
Language EN
Catalog ID DOC-251809
Original Source Link Visit Source Page on hal.science »