📖
Acquisition 3D des gestes par vision artificielle et restitution virtuelle
David Antonio Gómez Jáuregui

Acquisition 3D des gestes par vision artificielle et restitution virtuelle

Author / Organization:
Science & Mathematics Published 2011 Verification Pending

Overview & Synopsis

Networked 3D virtual environments allow multiple users to interact with each other over the Internet. Users can share some sense of telepresence by remotely animating an avatar that represents them. However, avatar control may be tedious and still render user gestures poorly. This work aims at animating a user‟s avatar from real time 3D motion capture by monoscopic computer vision, thus allowing virtual telepresence to anyone using a personal computer with a webcam. The approach followed consists of registering a 3D articulated upper-body model to a video sequence. This involves searching iteratively for the best match between features extracted from the 3D model and from the image. A two-step registration process matches regions and then edges. The first contribution of this thesis is a method of allocating computing iterations under real-time constrain that achieves optimal robustness and accuracy. The major issue for robust 3D tracking from monocular images is the 3D/2D ambiguities that result from the lack of depth information. Particle filtering has become a popular framework for propagating multiple hypotheses between frames. As a second contribution, this thesis enhances particle filtering for 3D/2D registration under limited computation constrains with a number of heuristics, the contribution of which is demonstrated experimentally. A parameterization of the arm pose based on their end-effector is proposed to better model uncertainty in the depth direction. Finally, evaluation is accelerated by computation on GPU. In conclusion, the proposed algorithm is demonstrated to provide robust real-time 3D body tracking from a single webcam for a large variety of gestures including partial occlusions and motion in the depth direction.

Indexed from repository: HAL Open Science (hal.science)
Loading document from verified source...
Keyboard Shortcuts: ← / → for pages • + / - for zoom • 0 to fit width Powered by Mozilla PDF.js v3.11

Document Information

Document Title Acquisition 3D des gestes par vision artificielle et restitution virtuelle
Author / Organization David Antonio Gómez Jáuregui
Subject & Discipline Multidisciplinary Academic Open Research
Categories Science & Mathematics
Publication Year 2011
License / Rights Open Access / Creative Commons
Resource Verification Listed PDF (Verification Pending)
Original Host Website HAL Open Science (hal.science)
File Format application/pdf (Portable Document Format)
Language EN
Catalog ID DOC-22982
Original Source Link Visit Source Page on hal.science »