Vlasov on GPU (VOG Project)
Overview & Synopsis
This work concerns the numerical simulation of the Vlasov-Poisson set of equations using semi- Lagrangian methods on Graphical Processing Units (GPU). To accomplish this goal, modifications to traditional methods had to be implemented. First and foremost, a reformulation of semi-Lagrangian methods is performed, which enables us to rewrite the governing equations as a circulant matrix operating on the vector of unknowns. This product calculation can be performed efficiently using FFT routines. Second, to overcome the limitation of single precision inherent in GPU, a {\delta}f type method is adopted which only needs refinement in specialized areas of phase space but not throughout. Thus, a GPU Vlasov-Poisson solver can indeed perform high precision simulations (since it uses very high order reconstruction methods and a large number of grid points in phase space). We show results for rather academic test cases on Landau damping and also for physically relevant phenomena such as the bump on tail instability and the simulation of Kinetic Electrostatic Electron Nonlinear (KEEN) waves.
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Document Information
| Document Title | Vlasov on GPU (VOG Project) |
|---|---|
| Author / Organization | Luca Marradi, Bedros Afeyan, Michel Mehrenberger, Nicolas Crouseilles, Christophe Steiner, Eric Sonnendrücker |
| Subject & Discipline | Multidisciplinary Academic Open Research |
| Categories | Science & Mathematics |
| Publication Year | 2013 |
| License / Rights | Open Access / Creative Commons |
| Resource Verification | Listed PDF (Verification Pending) |
| Original Host Website |
HAL Open Science
(hal.science)
|
| File Format | application/pdf (Portable Document Format) |
| Language | EN |
| Catalog ID | DOC-223515 |
| Original Source Link | Visit Source Page on hal.science » |