Embedding the Features of the Users' Physical Environments to Improve the Feeling of Presence in Collaborative Virtual Environments
Overview & Synopsis
The feeling of presence is essential for efficient interaction within Virtual Environments (VE). When a user is fully immersed within a VE through a large display system such as a big CAVETM, his feeling of presence can be altered because of disturbing interactions with his physical environment, such as collision with hardware parts of the system or loss of tracking. This alteration can be avoided by taking into account the physical features of the user and to embed them in the VE. Moreover, the 3D representation of these physical features can also be useful for collaboration between distant users because they can make a user aware of the physical limitations of the other users they are collaborating with. In this paper we present how we use the IIVC model to obtain this virtual representation of the physical environment of the user and we illustrate how it can be used to guide efficiently a user for a navigation task in a VE.
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Document Information
| Document Title | Embedding the Features of the Users' Physical Environments to Improve the Feeling of Presence in Collaborative Virtual Environments |
|---|---|
| Author / Organization | Thierry Duval, Thi Thuong Huyen Nguyen, Cédric Fleury, Alain Chauffaut, Georges Dumont, Valérie Gouranton |
| Subject & Discipline | Multidisciplinary Academic Open Research |
| Categories | Science & Mathematics |
| Publication Year | 2012 |
| License / Rights | Open Access / Creative Commons |
| Resource Verification | Listed PDF (Verification Pending) |
| Original Host Website |
HAL Open Science
(hal.science)
|
| File Format | application/pdf (Portable Document Format) |
| Language | EN |
| Catalog ID | DOC-196792 |
| Original Source Link | Visit Source Page on hal.science » |