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Multi-buffer simulations: Decidability and complexity
Milka Hutagalung, Norbert Hundeshagen, Dietrich Kuske, Martin Lange, Etienne Lozes

Multi-buffer simulations: Decidability and complexity

Science & Mathematics Published 2018 Verification Pending

Overview & Synopsis

Multi-buffer simulation is a refinement of fair simulation between two nonde-terministic B ¨ uchi automata (NBA). It is characterised by a game in which letters get pushed to and taken from FIFO buffers of bounded or unbounded capacity. Games with a single buffer approximate the PSPACE-complete language inclusion problem for NBA. With multiple buffers and a fixed mapping of letters to buffers these games approximate the undecidable inclusion problem between Mazurkiewicz trace languages. We study the decidability and complexity of multi-buffer simulations and obtain the following results: P-completeness for fixed bounded buffers, EXPTIME-completeness in case of a single unbounded buffer and high undecidability (in the analytic hierarchy) with two buffers of which at least one is unbounded. We also consider a variant in which the buffers are kept untouched or flushed and show PSPACE-completeness for the single-buffer case.

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Document Information

Document Title Multi-buffer simulations: Decidability and complexity
Author / Organization Milka Hutagalung, Norbert Hundeshagen, Dietrich Kuske, Martin Lange, Etienne Lozes
Subject & Discipline Multidisciplinary Academic Open Research
Categories Science & Mathematics
Publication Year 2018
License / Rights Open Access / Creative Commons
Resource Verification Listed PDF (Verification Pending)
Original Host Website HAL Open Science (hal.science)
File Format application/pdf (Portable Document Format)
Language EN
Catalog ID DOC-162722
Original Source Link Visit Source Page on hal.science »