Multi-buffer simulations: Decidability and complexity
Overview & Synopsis
Multi-buffer simulation is a refinement of fair simulation between two nonde-terministic B ¨ uchi automata (NBA). It is characterised by a game in which letters get pushed to and taken from FIFO buffers of bounded or unbounded capacity. Games with a single buffer approximate the PSPACE-complete language inclusion problem for NBA. With multiple buffers and a fixed mapping of letters to buffers these games approximate the undecidable inclusion problem between Mazurkiewicz trace languages. We study the decidability and complexity of multi-buffer simulations and obtain the following results: P-completeness for fixed bounded buffers, EXPTIME-completeness in case of a single unbounded buffer and high undecidability (in the analytic hierarchy) with two buffers of which at least one is unbounded. We also consider a variant in which the buffers are kept untouched or flushed and show PSPACE-completeness for the single-buffer case.
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Document Information
| Document Title | Multi-buffer simulations: Decidability and complexity |
|---|---|
| Author / Organization | Milka Hutagalung, Norbert Hundeshagen, Dietrich Kuske, Martin Lange, Etienne Lozes |
| Subject & Discipline | Multidisciplinary Academic Open Research |
| Categories | Science & Mathematics |
| Publication Year | 2018 |
| License / Rights | Open Access / Creative Commons |
| Resource Verification | Listed PDF (Verification Pending) |
| Original Host Website |
HAL Open Science
(hal.science)
|
| File Format | application/pdf (Portable Document Format) |
| Language | EN |
| Catalog ID | DOC-162722 |
| Original Source Link | Visit Source Page on hal.science » |