Reading Aloud Practices: Providing Joint Accessibility to Texts within an Unfamiliar Interface-Mediated Game Activity
Overview & Synopsis
This work examines the practice of reading aloud in the interactional context of adult participants engaging in an interface-mediated collaborative game activity. With a conversation analytic approach onto video data of user studies, empirical cases of reading aloud are presented. It is shown how participants multimodally co-organise reading aloud in-interaction for providing accessibility to game text in a game that is unfamiliar to them. With reading aloud, participants meet the interactional challenge of making game text audibly accessible that is not always visually accessible for all participant alike. This practice is not only conducted for another but with another in a truly joint fashion, working as a continuer to accomplish the unfamiliar game.
www.doabooks.org)
← / → for pages • + / - for zoom • 0 to fit width
Powered by Mozilla PDF.js v3.11
Document Information
| Document Title | Reading Aloud Practices: Providing Joint Accessibility to Texts within an Unfamiliar Interface-Mediated Game Activity |
|---|---|
| Author / Organization | Heuser, Svenja |
| Subject & Discipline | Accessibility |
| Categories | Open Access Books |
| Publication Year | 2026 |
| License / Rights | Open Access / Creative Commons |
| Resource Verification | Listed PDF (Verification Pending) |
| Original Host Website |
Directory of Open Access Books
(www.doabooks.org)
|
| File Format | application/pdf (Portable Document Format) |
| Language | EN |
| Catalog ID | DOC-143739 |
| Original Source Link | Visit Source Page on www.doabooks.org » |