Unboxing Japanese Videogames: A Metadata-Based Approach

Author / Organization:
Gaming, Gameplay, and Gamers, etc. Published 2025 External Page Only

Overview & Synopsis

A new perspective on the spatial complexity and plurality of Japanese videogames. Uncovers the complex and plural spatialities of commercial videogames published in Japan between 1985 and 2015.

Indexed from repository: FreeComputerBooks.com (freecomputerbooks.com)

Document Information

Document Title Unboxing Japanese Videogames: A Metadata-Based Approach
Author / Organization Martin Roth
Subject & Discipline Gaming, Gameplay, and Gamers, etc., Computer and Video Game Design and Programming, Game Theory
Categories Gaming, Gameplay, and Gamers, etc.
Publication Year 2025
ISBN 0262552221
License / Rights Creative Commons License (CC)
Resource Verification External Reading Page / Repository
Alternative Mirrors & Links
Original Host Website FreeComputerBooks.com (freecomputerbooks.com)
File Format application/pdf (Portable Document Format)
Language ENGLISH
Catalog ID DOC-118320
Original Source Link Visit Source Page on freecomputerbooks.com »
Commercial / Print Edition

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