Unboxing Japanese Videogames: A Metadata-Based Approach
Overview & Synopsis
A new perspective on the spatial complexity and plurality of Japanese videogames. Uncovers the complex and plural spatialities of commercial videogames published in Japan between 1985 and 2015.
Indexed from repository: FreeComputerBooks.com
(
freecomputerbooks.com)
Document Information
| Document Title | Unboxing Japanese Videogames: A Metadata-Based Approach |
|---|---|
| Author / Organization | Martin Roth |
| Subject & Discipline | Gaming, Gameplay, and Gamers, etc., Computer and Video Game Design and Programming, Game Theory |
| Categories | Gaming, Gameplay, and Gamers, etc. |
| Publication Year | 2025 |
| ISBN | 0262552221 |
| License / Rights | Creative Commons License (CC) |
| Resource Verification | External Reading Page / Repository |
| Alternative Mirrors & Links | |
| Original Host Website |
FreeComputerBooks.com
(freecomputerbooks.com)
|
| File Format | application/pdf (Portable Document Format) |
| Language | ENGLISH |
| Catalog ID | DOC-118320 |
| Original Source Link | Visit Source Page on freecomputerbooks.com » |
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