Co-creating Videogames

Author / Organization:
Gaming, Gameplay, and Gamers, etc. Published 2013 Restricted Access

Overview & Synopsis

Co-creativity has become a significant cultural and economic phenomenon. Media consumers have become media producers. This book offers a rich description and analysis of the emerging participatory, co-creative relationships within the videogames industry. It discusses the challenges of incorporating these co-creative relationships into the development process. Drawing on a decade of research within the industry, the book gives us valuable insight into the continually changing and growing world of video games.

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Document Information

Document Title Co-creating Videogames
Author / Organization John Banks
Subject & Discipline Gaming, Gameplay, and Gamers, etc., Computer and Video Game Programming, Software Design Patterns, Human-Computer Interaction, Computer and Machine Vision
Categories Gaming, Gameplay, and Gamers, etc.
Publication Year 2013
ISBN 978-1849664967
Resource Verification Access Restricted / Protected Host
Original Host Website FreeComputerBooks.com (freecomputerbooks.com)
File Format application/pdf (Portable Document Format)
Language ENGLISH
Catalog ID DOC-262385
Original Source Link Visit Source Page on freecomputerbooks.com »
Commercial / Print Edition

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