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Antialiased 2D Grid, Marker, and Arrow Shaders
Nicolas P. Rougier

Antialiased 2D Grid, Marker, and Arrow Shaders

Author / Organization:
Science & Mathematics Published 2014 Verification Pending

Overview & Synopsis

Grids, markers, and arrows are important components in scientific visualisation. Grids are widely used in scientific plots and help visually locate data. Markers visualize individual points and aggregated data. Quiver plots show vector fields, such as a velocity buffer, through regularly-placed arrows. Being able to draw these components quickly is critical if one wants to offer interactive visualisation. This article provides algorithms with GLSL implementations for drawing grids, markers, and arrows using implicit surfaces that make it possible quickly render pixel-perfect antialiased shapes.

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Indexed from repository: HAL Open Science (hal.science)
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Document Information

Document Title Antialiased 2D Grid, Marker, and Arrow Shaders
Author / Organization Nicolas P. Rougier
Subject & Discipline Multidisciplinary Academic Open Research
Categories Science & Mathematics
Publication Year 2014
License / Rights Open Access / Creative Commons
Resource Verification Listed PDF (Verification Pending)
Original Host Website HAL Open Science (hal.science)
File Format application/pdf (Portable Document Format)
Language EN
Catalog ID DOC-118127
Original Source Link Visit Source Page on hal.science »