Tutorial: Service-Oriented Architecture (SOA) Development for Serious Games
Overview & Synopsis
This tutorial aims to introduce the benefits of applying a service-oriented architecture (SOA) approach to serious games developers. For that end, we propose a hands-on session in which we will provide information on state-of-the-art services for serious games and guide developers in rethinking one of their existing games or game ideas using our SOA framework for serious games.
Indexed from repository: HAL Open Science
(
hal.science)
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Document Information
| Document Title | Tutorial: Service-Oriented Architecture (SOA) Development for Serious Games |
|---|---|
| Author / Organization | Maira B. Carvalho, Jun Hu, Francesco Bellotti, Alessandro De Gloria, Matthias Rauterberg |
| Subject & Discipline | Multidisciplinary Academic Open Research |
| Categories | Science & Mathematics |
| Publication Year | 2015 |
| License / Rights | Open Access / Creative Commons |
| Resource Verification | Listed PDF (Verification Pending) |
| Original Host Website |
HAL Open Science
(hal.science)
|
| File Format | application/pdf (Portable Document Format) |
| Language | EN |
| Catalog ID | DOC-112026 |
| Original Source Link | Visit Source Page on hal.science » |