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Belief-Conditioned Multi-Agent Actor Critic for Decentralized LLM Collaboration
Tianle Chen, Shuo Liu, Christopher Amato

Belief-Conditioned Multi-Agent Actor Critic for Decentralized LLM Collaboration

Computer Science & Mathematics Published 2026 Verification Pending

Overview & Synopsis

Recent work has explored optimizing LLM collaboration through Multi-Agent Reinforcement Learning (MARL), but many approaches still rely on predefined workflows, limiting efficiency and scalability. Decentralized LLM collaboration is challenging because agents execute independently with limited communication, share a joint objective, and must infer useful information from communication traces. In this paper, we propose BCMAAC, a Belief-Conditioned Multi-Agent Actor-Critic method that maintains beliefs over contextual information and uses them to facilitate training. Experiments on Minecraft game-playing, web searching and tool-using tasks show that BCMAAC improves task performance and collaborative behavior compared to naive actor-critic baselines. The improvements are particularly pronounced in multi-turn tasks with richer contextual information, where belief modeling provides a clear advantage.

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Indexed from repository: arXiv (arxiv.org)
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Document Information

Document Title Belief-Conditioned Multi-Agent Actor Critic for Decentralized LLM Collaboration
Author / Organization Tianle Chen, Shuo Liu, Christopher Amato
Subject & Discipline cs.AI
Categories Computer Science & Mathematics
Publication Year 2026
License / Rights arXiv Open Access / Creative Commons
Resource Verification Listed PDF (Verification Pending)
Original Host Website arXiv (arxiv.org)
File Format application/pdf (Portable Document Format)
Language EN
Catalog ID DOC-975
Original Source Link Visit Source Page on arxiv.org »