iPhone 3D Programming: Developing Graphical Applications with OpenGL ES

Author / Organization:
iOS, iPhone, iPad, and Objective-C Programming Published 2010 -0 KB ✓ Verified Direct PDF

Overview & Synopsis

What does it take to build an iPhone app with stunning 3D graphics? This book will show you how to apply OpenGL graphics programming techniques to any device running the iPhone OS -- including the iPad and iPod Touch -- with no iPhone development or 3D graphics experience required. iPhone 3D Programming provides clear step-by-step instructions, as well as lots of practical advice, for using the iPhone SDK and OpenGL.

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Document Information

Document Title iPhone 3D Programming: Developing Graphical Applications with OpenGL ES
Author / Organization Philip Rideout
Subject & Discipline iOS, iPhone, iPad, and Objective-C Programming, The C and Objective C Programming, Mobile Devices Development and Programming, Computer Graphics, 3D, Animation and Imaging, Mac OS and Programming, Embedded Systems Programming, Books by O'Reilly®
Categories iOS, iPhone, iPad, and Objective-C Programming
Publication Year 2010
ISBN 0596804822
Resource Verification ✓ Verified Direct PDF Available
Original Host Website FreeComputerBooks.com (freecomputerbooks.com)
File Format application/pdf (Portable Document Format)
Reported File Size -0 KB (-1 bytes)
Language ENGLISH
Catalog ID DOC-86204
Original Source Link Visit Source Page on freecomputerbooks.com »
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