An Introduction to Ray Tracing
Overview & Synopsis
The creation of ever more realistic 3-D images is central to the development of computer graphics. The ray tracing technique has become one of the most popular and powerful means by which photo-realistic images can now be created. The simplicity, elegance and ease of implementation makes ray tracing an essential part of understanding and exploiting state-of-the-art computer graphics.
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Document Information
| Document Title | An Introduction to Ray Tracing |
|---|---|
| Author / Organization | Eric Haines (Author), Pat Hanrahan (Author), Robert L. Cook (Author), James Arvo (Author), David Kirk (Author), Paul S. Heckbert (Author), Andrew S. Glassner (Editor) |
| Subject & Discipline | Computer Graphics, 3D, Animation and Imaging, Computer and Video Game Development and Programming, C++ Programming, C Programming |
| Categories | Computer Graphics, 3D, Animation and Imaging |
| Publication Year | 1989 |
| ISBN | 978-0122861604 |
| License / Rights | Creative Commons License (CC) |
| Resource Verification | Access Restricted / Protected Host |
| Alternative Mirrors & Links | |
| Original Host Website |
FreeComputerBooks.com
(freecomputerbooks.com)
|
| File Format | application/pdf (Portable Document Format) |
| Language | ENGLISH |
| Catalog ID | DOC-83742 |
| Original Source Link | Visit Source Page on freecomputerbooks.com » |
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