An Introduction to Ray Tracing

Computer Graphics, 3D, Animation and Imaging Published 1989 Restricted Access

Overview & Synopsis

The creation of ever more realistic 3-D images is central to the development of computer graphics. The ray tracing technique has become one of the most popular and powerful means by which photo-realistic images can now be created. The simplicity, elegance and ease of implementation makes ray tracing an essential part of understanding and exploiting state-of-the-art computer graphics.

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Document Information

Document Title An Introduction to Ray Tracing
Author / Organization Eric Haines (Author), Pat Hanrahan (Author), Robert L. Cook (Author), James Arvo (Author), David Kirk (Author), Paul S. Heckbert (Author), Andrew S. Glassner (Editor)
Subject & Discipline Computer Graphics, 3D, Animation and Imaging, Computer and Video Game Development and Programming, C++ Programming, C Programming
Categories Computer Graphics, 3D, Animation and Imaging
Publication Year 1989
ISBN 978-0122861604
License / Rights Creative Commons License (CC)
Resource Verification Access Restricted / Protected Host
Alternative Mirrors & Links
Original Host Website FreeComputerBooks.com (freecomputerbooks.com)
File Format application/pdf (Portable Document Format)
Language ENGLISH
Catalog ID DOC-83742
Original Source Link Visit Source Page on freecomputerbooks.com »
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