Issues-Based STEAM Education: A Case Study in a Hong Kong Secondary School
Overview & Synopsis
A curriculum that integrates Science, Technology, Engineering, and Mathematics (called STEM education) has been implemented in K-12 schools in the United States for several years. The purpose of this article is to explore the further integration of issues-based art education into STEM education (hereafter-called issues-based STEAM education) to expand the benefits of STEM education for school children. Adopting issues-based art education into STEM education provides students with a more authentic learning experience because its interdisciplinary pedagogy emphasizes inquiry-based, real-world learning, and critical thinking. In this article, we discuss the recent educational movement from STEM to STEAM, followed by an introduction to issues-based STEAM education. We then provide a relevant lesson implemented in a Hong Kong high school to shed light on the significance of issues-based STEAM education and as rationale for the importance of issues-based STEAM education that engages art students by exploring social issues.
eric.ed.gov)
Document Information
| Document Title | Issues-Based STEAM Education: A Case Study in a Hong Kong Secondary School |
|---|---|
| Author / Organization | Chung, Sheng Kuan, Li, Dan |
| Subject & Discipline | Art Education, STEM Education, Foreign Countries |
| Categories | Education & Pedagogy |
| Publication Year | 2021 |
| License / Rights | Public Domain / Open Access Educational Resource |
| Resource Verification | Listed PDF (Verification Pending) |
| Original Host Website |
ERIC (Education Resources)
(eric.ed.gov)
|
| File Format | application/pdf (Portable Document Format) |
| Language | EN |
| Catalog ID | DOC-76152 |
| Original Source Link | Visit Source Page on eric.ed.gov » |