Game Programming Patterns
Overview & Synopsis
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need.
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Document Information
| Document Title | Game Programming Patterns |
|---|---|
| Author / Organization | Robert Nystrom |
| Subject & Discipline | Computer and Video Game Programming, Software Design Patterns, Human-Computer Interaction, Computer and Machine Vision |
| Categories | Computer and Video Game Programming |
| ISBN | 0990582906 |
| Resource Verification | Verification pending |
| Alternative Mirrors & Links | |
| Original Host Website |
FreeComputerBooks.com
(freecomputerbooks.com)
|
| File Format | application/pdf (Portable Document Format) |
| Language | ENGLISH |
| Catalog ID | DOC-261598 |
| Original Source Link | Visit Source Page on freecomputerbooks.com » |
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