AI Game Engine Programming

Author / Organization:

Overview & Synopsis

This book provides game developers with the tools and information they need to create modern Game AI engines. Covering the four principle elements of game artificial intelligence, the book takes you from theory to actual game development, going beyond merely discussing how a technique might be used.

Indexed from repository: FreeComputerBooks.com (freecomputerbooks.com)
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Document Information

Document Title AI Game Engine Programming
Author / Organization Brian Schwab
Subject & Discipline Computer and Video Game Programming, Artificial Intelligence (AI), Gaming, Gameplay, and Gamers, Computer Graphics and Digital Images
Categories Computer and Video Game Programming
ISBN 978-1584505723
Resource Verification Verification pending
Alternative Mirrors & Links
Original Host Website FreeComputerBooks.com (freecomputerbooks.com)
File Format application/pdf (Portable Document Format)
Language ENGLISH
Catalog ID DOC-261594
Original Source Link Visit Source Page on freecomputerbooks.com »
Commercial / Print Edition

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AI Game Engine Programming • Print Edition
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