Artificial Intelligence and Games

Published 2025 7535.5 KB ✓ Verified Direct PDF

Overview & Synopsis

This book covers artificial intelligence methods applied to games, both in research and game development. It covers a range of AI methods, from traditional search, planning, and optimization, to modern machine learning methods, including diffusion models and Large Language Models (LLMs).

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Document Information

Document Title Artificial Intelligence and Games
Author / Organization Georgios N. Yannakakis, Julian Togelius
Subject & Discipline Artificial Intelligence (AI), Computer and Video Game Programming, Machine Learning
Publication Year 2025
ISBN 978-3031833465
Resource Verification ✓ Verified Direct PDF Available
Alternative Mirrors & Links
Original Host Website FreeComputerBooks.com (freecomputerbooks.com)
File Format application/pdf (Portable Document Format)
Reported File Size 7535.5 KB (7,716,335 bytes)
Language ENGLISH
Catalog ID DOC-258919
Original Source Link Visit Source Page on freecomputerbooks.com »
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