Java GUI Design and Programming
Reference documents in Java GUI Design and Programming.
Documents in Java GUI Design and Programming
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A Java GUI Programmer's Primer provides an introduction to the design and development of Java artifacts that have a graphical user interface. Written for students and professionals, this book will provide students with initial knowledge of, and skills for, the effective use of the interface components supplied with release 1.1 of the Java language and its Abstract Windowing Toolkit (AWT).
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Using the practical pedagogy, this book provides new Swing programmers with a completely integrated learning package. It delivers the appropriate mix of theory and practical coding.
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Provides programmers with the requirements for creating user interfaces using the Java Foundation Classes (JFC). Focuses on the built-in Java look and feel (called Metal). Defines the visual design standard for the next generation of Java programs.
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Java Look and Feel Design Guidelines provides essential information for anyone involved in the process of creating cross-platform Java applications and applets. In particular, this book offers design guidelines for software that uses the JavaTM Foundation Classes (JFC) together with the Java look and feel.
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Swing library is an official Java GUI toolkit released by Sun Microsystems. It is used to create Graphical user interfaces with Java. This is a Java Swing tutorial. The Java Swing tutorial is suited for beginners and intermediate Swing developers.
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The Java AWT Reference provides complete reference documentation on the Abstract Window Toolkit (AWT), a large collection of classes for building graphical user interfaces in Java. With AWT, you can create windows, draw, work with images, and use components like buttons, scrollbars, and pulldown menus.
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This book builds on the successful approach of the first edition of Swing, once again taking the power and flexibility of Java's Swing library to its limits. Using a fast-paced style, it starts by introducing each of the Swing components and continues with production-quality code examples in which Swing features are customized, combined, and vigorously exercised to demonstrate real-world usage.
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The JFC Swing Tutorial is back, fully revised and updated to include the latest revisions to the JFC Swing API and the Java 2 platform. In this book, authors and Java experts Kathy Walrath, Mary Campione, Alison Huml, and Sharon Zakhour - working closely with the Sun Microsystems Swing team - explore the ins and outs of creating GUIs with Swing components.
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This book gives you access to an innovative software platform JavaFX that allows you to create and deliver rich Internet applications that can run across a wide variety of connected devices. This accessible book highlights the most important features of this powerful graphics platform, giving you the tools to understand it quickly and easily!
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JavaFX is a Java-based rich user interface technology that sits atop the existing Java Standard and Micro Editions. Using it, developers can build rich user interfaceswith access to all Java components already installed on their systems. At its heart is the easy to learn JavaFX Script language that lets developers describewhat they want to accomplish in clear, declarative terms rather than abstractcode. JavaFX also provides numerous libraries to make development extremelyfast and efficient.
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This introductory book shows you how you can reuse the graphics classes provided in JDK for constructing your own Graphical User Interface (GUI) applications. Writing your own graphics classes (and re-inventing the wheels) is mission impossible! These graphics classes, developed by expert programmers, are highly complex and involve many advanced design patterns. However, re-using them are not so difficult, if you follow the API documentation, samples and templates provided.