HTML, HTML5, XHTML and DHTML
Reference documents in HTML, HTML5, XHTML and DHTML.
Documents in HTML, HTML5, XHTML and DHTML
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This tutorial contains step-by-step, task-based instructions will have you up and running with HTML in no time.
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It contains reference information for the Dynamic HTML (DHTML) API: the collections exposed by the DHTML Object Model, the constants in the DHTML Object Model, the events exposed by the DHTML Object Model, the methods exposed by the DHTML Object Model, the objects defined by DHTML, the properties in the DHTML Object Model, a list of elements defined by HTML.
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The book includes a detailed description of how the concepts of SGML are used in HTML and provides an accessible explanation of all the features provided by both languages through numerous real world examples taken from the world of electronic publishing.
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Sams Teach Yourself HTML 4 in 24 Hours, Fourth Edition, is a carefully organized tutorial that teaches the beginning Web page author just what you need to know in order to get a Web page up in the shortest time possible.
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Create high-performance, visually stunning 3D applications for the Web with HTML5 and the emerging web graphics standard, WebGL. With this book, you'll learn hands-on how to take your website's production values to a new level by incorporating 3D models and animations, mind-blowing visual effects, and advanced user interaction.
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Sitting at the foundation of every site is HTML. It's the only language that's essential to a web site's very existence. On the surface HTML may seem simple but there's much more to it that meets the eye. With different versions, many infrequently used elements and attributes, and varying ways that browsers interpret the language, only a comprehensive and up-to-date reference, like this book, has it completely covered.
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This book is the printing version of the online book Dive Into HTML5 of the same author (Mark Pilgrim). The online book is more up to date than the printing version.
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Flash is fading fast as Canvas continues to climb. The second edition of this popular book gets you started with HTML5 Canvas by showing you how to build interactive multimedia applications. You'll learn how to draw, render text, manipulate images, and create animation - all in the course of building an interactive web game throughout the book.
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HTML5 is not a few new tags and features added to an old standard - it's the foundation of the modern web, enabling its interactive services, single-page UI, interactive games, and complex business applications. With support for standards-driven mobile app development, powerful features like local storage and WebSockets, superb audio and video APIs, and new layout options using CSS3, SVG, and Canvas, HTML5 has entered its prime time.
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Desktop-only websites just aren't good enough anymore. With mobile internet usage still rising, and tablets changing internet consumption habits, you need to know how to build websites that will just 'work', regardless of the devices used to access them. This second edition of Responsive Web Design with HTML5 and CSS3 explains all the key approaches necessary to create and maintain a modern responsive design.
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This book is a simple and comprehensive guide dedicated to helping beginners learn HTML and CSS. Outlining the fundamentals, this guide works through all common elements of front-end design and development.
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This project-based eBook will introduce you to Cascading Style Sheets (CSS), a stylesheet language used to control the presentation of websites, by building a personal website using our demonstration site as a model. Though our demonstration site features Sammy the Shark, you can switch out Sammy’s information with your own if you wish to personalize your site.
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This is a free e-book about making websites in HTML5 and CSS for absolute beginners. It doesn't require any experience in IT to start. The aim of this book is to show the art of making websites using a plain language which is full of practical analogies.