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We describe a method to obtain a 3D representation of objects given by a series of parallel cross-sections. We define a contour-to-contour connection based on geometric closeness and show a practical way to calculate an ...
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We propose a solution to the problem of 3D reconstruction from cross sections, based on the Delaunay triangulation of object contours. Its properties-especially the close relationship to the medial axis-enable us to do a...