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Byung-Gon Chun, Kamalika Chaudhuri, Hoeteck Wee, Marco Barreno et al. • ACM Symposium on Principles of Distributed Computing (PODC)
(2004)
We analyze replication of resources by server nodes that act selfishly, using a game-theoretic approach. We refer to this as the selfish caching problem. In our model, nodes incur either cost for replicating resources or cost for access to ...
OPENALEX
DOI: https://doi.org/10.1145/1011767.1011771
Fabrizio Altarelli, Alfredo Braunstein, Luca Dall'Asta • PLoS ONE
(2015)
We study a class of games which models the competition among agents to access some service provided by distributed service units and which exhibits congestion and frustration phenomena when service units have limited capacity. We propose a ...
DOAJ
Open Access (DOAJ)
DOI: 10.1371/journal.pone.0119286